I create things for games, XR, and film.

I’ve worked in games, virtual concerts, VR and AR, artistic immersive experiences, and short films. I am an art director and 3D generalist with over 15 years of experience modeling and animating in Maya, zBrush, and using engines such as Unreal and Unity. My goal is to keep pushing the boundaries of storytelling using the latest tools and technologies.

Portfolio