Month / May 2017

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  • Adapting a Gear VR Experience for Vive

    I decided to take some time off from developing our next game to get The Night Cafe working with Vive. This experience was originally designed for seated or standing VR without motion controls, although…

  • Room Scale vs. Seated VR

    It will be interesting to see which version of VR becomes more widely adopted. Each have their advantages and disadvantages and each has content that is better suited to that experience. Ultimately…